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The Typing of the Dead
is an offbeat first-person puzzle-action game for the PC that lets you
fight hordes of gruesome zombies by quickly typing out words that appear
onscreen. This unusual game actually has a history: It originally
debuted on Sega's Dreamcast console in 2000 and was itself a modified
version of Sega's previously released light-gun arcade game, The House
of the Dead 2. The Typing of the Dead certainly looks dated, considering
its age and the number of times it's been ported onto different
platforms, but it's also surprisingly fun.
The Typing of the Dead
has been described variously as a remake or mod of the original House
of the Dead 2. Like the original, Typing of the Dead is styled as a
first-person rail shooter game, but substitutes shooting zombies and
other enemies with typing out words or phrases to kill them. When
enemies appear, they are accompanied by a box showing a word, sentence
or phrase which must be typed to neutralize the enemy. The length, and
complexity, of the phrases increase during the game's progression.[1][2]
Other features retained include the challenges of saving survivors,
which will alter the path the player character will take to his final
destination, and the secrets/bonus items hidden throughout the game.
All levels contain specific challenge areas, where the player is required to kill a certain number of zombies in limited time, and are ended with a boss battle using some sort of alteration of usual gameplay (e.g. a long phrase, typing the correct answer to a question etc.) The console ports have two modes, "Original" and "Arcade," for the main storyline, as well as "Tutorial," "Drill," and "Boss" modes for additional typing training. Other changes are mostly superficial, including replacing the weapons wielded by zombies with harmless items and equipping the AMS agents with keyboards attached to backpack Dreamcasts with oversized batteries (even on the PC version), and one of the bosses, The Tower, has three heads instead of five heads.
All levels contain specific challenge areas, where the player is required to kill a certain number of zombies in limited time, and are ended with a boss battle using some sort of alteration of usual gameplay (e.g. a long phrase, typing the correct answer to a question etc.) The console ports have two modes, "Original" and "Arcade," for the main storyline, as well as "Tutorial," "Drill," and "Boss" modes for additional typing training. Other changes are mostly superficial, including replacing the weapons wielded by zombies with harmless items and equipping the AMS agents with keyboards attached to backpack Dreamcasts with oversized batteries (even on the PC version), and one of the bosses, The Tower, has three heads instead of five heads.
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